These concept arts were developed for the opening title sequence of Good Behavior, a psychological thriller centered on dual identities, moral ambiguity, and constant tension beneath the surface. The visuals aim to set the tone of the series from the first seconds, using atmosphere, light, and abstraction to evoke unease, control, and instability rather than literal storytelling.
CONCEPT 1
Neon lights and glowing typography reference the night as a recurring space in the story: bars, motels, prostitution, and places where control is lost. The light feels artificial and invasive, cutting through darkness the way addiction interrupts normality. The title exists inside this environment, suggesting a character trapped in a cycle of nighttime decisions.
CONCEPT 2
A more chemical and internal approach explores substance abuse directly. Abstract liquids, particles, and motion evoke injection, intoxication, and altered states. The visuals feel colder and more clinical, focusing on the body and its reactions rather than external spaces. Typography appears submerged within these elements, reinforcing the idea of identity dissolving under addiction.
CONCEPT 3
The final exploration focuses on vice as habit: cigarettes, drugs, and repetitive self-destructive actions. Smoke, residue, and textured darkness create a heavy, suffocating atmosphere. The imagery suggests dependency and repetition rather than spectacle, allowing the title sequence to communicate obsession and decay through subtle, restrained visual cues.